Thursday, 20 February 2014

Yellow fever is bullshit, starvation is insane, and chickens are the future

This week I got a new game called Banished, which you might have heard of because it is fantastic! It's in the same sort of profession as The Settlers or Age of Empires (Or Age of Mythology if you swing that way, like me) in that you build a village and try and expand and keep everyone alive! There are no enemies or anything like that, it's just keeping disease and starvation away that are the main problems. 

So I played it for hours, I couldn't turn it off (except to play Overgrowth which I can't explain in words) and I developed a lovely little town called Elgheim on what seems to be a river delta. For a long time it was successful, growing slowly, but then disaster struck. At 30 peasants, they stopped breeding! Everyone was about 60 so they couldn't have children and there were two eligible families to have children. Long story short, it got sorted out and the population boomed. Starvation followed. Mass, mass starvation. So many deaths. 

I sorted the famine and kept going. At this point I still didn't have animals bear in mind. Anyway, the town grew, nomads finally came, I finally got some chickens, I built a new mine and then the second famine of Elgeim racked the town. It was atrocious, I pulled people out of school to get working in the fields, but to no avail. It lasted for years and was probably responsible for around 50 deaths in a population of less than 100. In the midst of this, yellow fever struck the peasants. Again, death.

I solved the fever but not the famine, and the effects of the Second Famine still linger 5 years on. I'll work to improve and maintain the town and get back to you!

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